The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
Listing two sets of charts isn’t the most effective way of illustrating how the Vulkan API changes the status quo in Doom. While the data below isn’t prettiest I’ve compiled, it’s essential to explain ...
Futuremark has released a new segment of its popular 3DMark graphics testing suite called "API Overhead". The goal is simple: establish which CPU+GPU+API combination offers the best possible ...
OpenGL has always been the standard graphics API used in Android, but now that the Khronos Group announed Vulkan, that may change. Vulkan is not set to replace OpenGL, at least not right away, but it ...
Since the Vulkan API was officially released as Vulkan 1.0 on February 16, 2016, Ars Technica UK Performs benchmark tests to verify performance. The test was conducted on ASUS X99 Deluxe, CPU is Core ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More The Unity game engine, which powers most of the apps on the Oculus store, ...
Tomorrow's VR (virtual reality) applications are going to usher in a new era of graphics based on the Khronos Group's Vulkan API. To make sure the industry is properly equipped to benchmark such ...
The Samsung Galaxy A34 now supports Vulkan graphics with the One UI 7 update, boosting gaming performance and efficiency. The update also adds GPUWatch, a tool for real-time GPU monitoring, helping ...
A new patch for Doom has added Vulkan support, making the recent Bethesda game the first title to support that API. AMD GPUs pick up significant performance as a result, while Nvidia performance looks ...
Use left and right arrow keys to seek audio. Doom now supports the Vulkan API, meaning improved performance for you thanks in large part to more efficient CPU usage. While Doom already ran incredibly ...
Valve recently announced that it was independently developing its own open source shader compiler (called "ACO") for Linux to act as an alternative for the existing LLVM compiler. Now, I realize ...
The latest drivers are always used at the time of testing, but please note reviews and performance articles undergo a scheduling process. This means a new driver could be released on the day of ...
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