This article is actually based from an excellent article written by Michael Conway not too long ago. If you haven't read the article then you can click here. This tutorial aims to utilize Direct3D 9 ...
[size="3"]1. Initialize COM Unlike other components of DirectX, DirectAudio is pure COM. This means that you have to create the com objects yourself, mostly using the function CoCreateInstance().
Just worked through a great DirectX tutorial. By far the best I have been able to find. This is not a URL, but I thought it was a great ressource anyway. I bought a book several months ago called ...