Character models are possibly the most important aspect of a graphical MMO. After all, the avatars that we create and play through are us in many ways, so they need to look and feel like extensions of ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Lightning from Final Fantasy 13 is iconic due to her character design ...
Has qualifications in English and hopes to complete a degree in the sector one day. Wrote as a volunteer contributor at the online outlet Xbox Nerds. With almost 20 years of experience playing video ...
What if you could bring your characters to life with stunning visual consistency, all while saving time and effort? For creators, storytellers, and designers, maintaining a cohesive look across ...
Character design is a cruel world. Creating protagonists for any medium means that your work will likely be front and center. Being in the spotlight can be immensely gratifying, but one small mistake ...
RJ is a Filmmaker/YouTuber based in LA with a love for all things fantasy and animation. He aims to tell stories that turn all aspects of life into impactful moments, blend fiction and reality, and ...
Mykel has enjoyed video games for as long as she can remember. She would spend hours discussing, debating, and arguing about them with her older brother. Growing up, she read dozens of guides, lists, ...
Emma Frost wasn’t the first character in Marvel Rivals to suffer from this strange, totally avoidable design flaw, but it was her release that finally made it obvious to the game’s fanbase. When ...
Stories are breathed into life by characters. They are evocative, create tension, and move the story along. In digital storytelling, characters hold the ground and focus the viewer, as well as turn ...
Thailand lacks a clear direction for commercialisation of its creative intellectual property (IP), while the production of ...
Character design permeates our culture through film, radio, literature or television. And for the last few generations, we’ve all been witness to the anthropomorphisation of objects, animals, and ...
Director Mokochan and character designer Shuhei Handa talk about how Science SARU's latest adaptation of the cyberpunk franchise was born from a burning passion for Masamune Shirow's original 1989 ...